Title page for 961207014


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Student Number 961207014
Author Chan-Hsin Kuo(郭展馨)
Author's Email Address No Public.
Statistics This thesis had been viewed 1846 times. Download 1077 times.
Department Graduate Institute of Learning and Instruction
Year 2009
Semester 1
Degree Master
Type of Document Master's Thesis
Language zh-TW.Big5 Chinese
Title Design, Development and Usability Assessment of LEGO MINDSTORMS NXT Robotics Multi-Media Learning Materials
Date of Defense 2009-09-25
Page Count 208
Keyword
  • design and develop multi-media learning material
  • instructional design
  • LEGO MINDSTORMS NXT robot
  • usability assessment
  • Abstract Bill Gates (2007) predicted that "robotics will be the next hot area", and it can be seen that the future development of robots would get more and more attention. Although Taiwan students had exceptional results performance in the international robotics competition over the years, but robotics education, research has not flourish yet, particularly in the design of robotics curriculum. In this study, through a systematic process, a set of LEGO MINDSTORMS NXT robot multi-media learning materials for beginners was designed. Beside, the heuristic evaluation was used to proceed with usability assessment. There were 15 users participated in this study, and all of them agreed that the material has high necessity, importance and satisfaction, from the result of correlation analysis, it was found that the necessity, importance and satisfaction were highly related. From the result of regression analysis, it showed that the importance has high explanatory power in satisfaction. Therefore, when designing and developing the learning materials, the necessity and importance of the learning materials should be noticed to achieve a high degree of satisfaction.
    Table of Content 中文摘要I
    AbstractII
    誌謝 III
    目錄 V
    表目錄 VII
    圖目錄 XII
    第一章緒論1
    第一節研究背景與動機1
    第二節研究目的3
    第三節研究流程4
    第四節名詞解釋5
    第二章文獻探討7
    第一節機器人與教育7
    第二節多媒體教材的發展10
    第三節可用性評估17
    第三章研究方法20
    第一節研究架構20
    第二節研究程序22
    第三節研究對象31
    第四節研究方法31
    第五節研究問題32
    第六節研究工具36
    第四章研究結果及分析80
    第一節使用者背景分析81
    第二節第一單元教材內容需求性、重要性及滿意度結果85
    第三節第二單元教材內容需求性、重要性及滿意度結果108
    第四節第三元教材內容需求性、重要性及滿意度結果131
    第五節第一單元教材內容之需求性、重要性及滿意度相關結果154
    第六節第二單元教材內容之需求性、重要性及滿意度相關結果157
    第七節第三單元教材內容之需求性、重要性及滿意度相關結果160
    第八節第一單元教材內容需求性及重要性對於滿意度之預測力結果164
    第九節第二單元教材內容需求性及重要性對於滿意度之預測力結果168
    第十節第三單元教材內容需求性及重要性對於滿意度之預測力結果171
    第五章結論與建議176
    第一節結論176
    第二節建議186
    參考文獻188
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    Advisor
  • Eric Zhi-Feng Liu(劉旨峯)
  • David Wible(衛友賢)
  • Files
  • 961207014.pdf
  • approve in 2 years
    Date of Submission 2009-10-05

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