Title page for 87122011


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Student Number 87122011
Author Wen-Yi Ma(馬文漪)
Author's Email Address sylviama@hotmail.com
Statistics This thesis had been viewed 3062 times. Download 2047 times.
Department English
Year 2003
Semester 1
Degree Master
Type of Document Master's Thesis
Language English
Title Body, Image and the Visaul Technology: Disappearance of the Human Body in Cinematic Representations
Date of Defense 2003-12-08
Page Count 110
Keyword
  • cyborg
  • human body
  • prosthesis
  • robot
  • visual image
  • visual technology
  • Abstract Abstract
    This thesis traces the process of an ongoing trivialization of human bodies in
    (post-)modern societies from the perspective of cinematic representations. From
    mechanical to cybernetic prostheses of human bodies, there is a growing tendency to
    prosthesize the surfaces of bodies. The sophistication of visual technologies has
    marginalized physicality and invested human bodies with optical illusions. Being
    ambushed with visual images, postmodern culture has been limited to a fixed gaze
    and formulated into a series of visual spectacles.
    Accordingly, in the first chapter, I am going to examine how the transformation
    of ontological status of human flesh has taken place in fin-de-siecle France by means
    of newly invented cinematic technologies. In the second chapter, I am going to
    explore how the transcendent power of cinematography is able to immortalize
    physical bodies in a modern way and construct a perfect body without organs of
    commodities. The splendid visual media are capable of interpenetrating the viewer
    and mechanized images, reality and representation. The capitalist’s visual culture
    has constructed a detached sphere which is apart from our living reality, and yet,
    paradoxically, interchangeable with our material world. The third chapter accounts
    for pure exposure of human bodies in the representations of cyborg figures. The
    fourth chapter is organized around several sections of discussions about the virtual
    body in hyperreality. This chapter offers a critique of Andy and Larry Wachowski’s
    film, The Matrix, to illustrate how a computer-generated world, a more-real-than-real
    virtuality, has totally taken over the real world in which human bodies become slaves
    of the digital media. Moreover, with VR prostheses, the rapid proliferation of virtual
    space has made possible the ultimate transcendence of physical reality.
    Table of Content Abstract i
    Acknowledgements iii
    Introduction 1
    Chapter I: Mechanical Prostheses of the Body in Early Cinema 7
    Chapter II: The Transcendent Power of Cinematography 27
    Chapter III: Body as Machines 46
    Chapter IV: The Virtual Body – Cybernetic Prostheses of the
    Body Presented in Matrix 65
    Bibliography 101
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    Advisor
  • Chenya Li(李振亞)
  • Wenchi Lin(林文淇)
  • Files
  • 87122011.pdf
  • approve immediately
    Date of Submission 2003-12-17

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